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The Group Types

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The Group Types

Post  RLsoldier on Sun Feb 06, 2011 2:08 am

This is the most interesting part of the Hero selection process and the one that can decide whether you hire or skip over a hero. To begin with there are 5 Groups of troops. Each group has a specialization, that all troops of that type are able to do, regardless of any secondary specialization (discussed later)

Group Types - Specialty

Archers- Critical Strike These units fire from range. As such they do not take back damage when blocked by another units. They are also BM based having high damage dealing BM's (Soul Taking Arrows etc.) If you are looking for a High damage Spirit User archers are your best bet.

Infantry- Block When Infantry block they return damage equal to a regular attack of their (using their Valor and weapons not the enemies). They cannot block BM's. Infantry also have naturally high defense. They are also the only units to have abilities such as Rally. They make excellent tanks.

Calvary- Dodge While dodging does not deal any return damage. Dodging has the added bonus that you are able to dodge BM's. They have weaker than average defense but a greater attack because of it. They are the only unit to have such BM's as Armored Charge Attack.

Machines- Valor Machine specialize in Valor by which I mean they have high attack or defense. A machine with the same weapon will always deal more damage than any of the above troops (exception is the armor chariot). Most Offensive machines have a secondary specialization of Critical Strike. However they are also blocked/dodged more often than other units, and have low defense. (exception armored Chariot)

Mages- Element Mages are unique. I am clumping bugler/dancer units in here for ease. Most mage type units have high elemental damage/resistance. As such they can be devastating to the earlier troop types as they have little to no elemental resistance. However all mages have a single flaw in common, they are all weak to BM damage. Getting a good spirit shield on these guys is crucial as it will win you battles.

Now each group of troops have their own specialty as show above. This specialty is common for all troop within that group. However each single troop type has it own secondary specialty, which is some that that troop type alone can do. I have noticed that certain key word in the troop type description tend to point out secondary specialties (some just come right out and say it).

Defense - Block
Mobility - Dodge
Strike Power/Offensive - Valor Hit
Raid - Critical Strike
Defensive - Valor Shield


So to compile these together you get something like this

Bellerophron - (INF) - Block/Valor Hit

These troop specialties help as they allow you to pick what formation you will want to use to accent the troops you have. For a complete list check this out:

]http://forum.clapalong.com/showthread.php?836-Overview-of-Troops-and-Battle-Magics&p=2779#post2779

RLsoldier
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Join date : 2011-02-06
Location : Ohio

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